Educational technology

Educational technology is an area of study and practice within the fields of education and psychology. The term educational technology is often associated with, and encompasses, instructional theory and learning theory. While instructional technology covers the processes and systems of learning and instruction, educational technology includes other systems used in the process of developing human capability.

It is important to consider the meaning of technology to understand the meaning of the word in an educational context. The popular definition of technology refers to machine or electronic systems. Under this definition, for example, a DVD player or a Magnetic Resonance Imaging (MRI) system constitute technology. However, fields such as Educational Technology rely on a broader definition of the word. "Technology" can refer to material objects of use to humanity, such as machines, hardware or utensils, but can also encompass broader themes, including systems, methods of organization, and techniques. One who practices educational technology is called an educational technologist.

Consider the publication "Handbook of Human Performance Technology" (Eds. Harold Stolovich, Erica Keeps, James Pershing)(3rd ed, 2006). The word technology for the sister fields of Educational and Human Performance Technology means "applied science." In other words, any valid and reliable process or procedure that is derived from basic research using the "scientific method" is considered a "technology." Educational or Human Performance Technology may be based purely on algorithmic or heuristic processes, but neither necessarily implies physical technology.

An Educational Technologist is a person who transforms basic educational and psychological research into an evidence-based applied science (or a technology) of learning or instruction. A classic example of an Educational Technology is "Bloom B. S. (1956). Taxonomy of Educational Objectives, Handbook I: The Cognitive Domain. New York: David McKay Co Inc." Educational Technologists typically have a graduate degree (Master's, Doctorate, Ph.D., or D.Phil.) in a field related to educational psychology, educational media, experimental psychology, cognitive psychology or, more purely, in the fields of Educational, Instructional or Human Performance Technology or Instructional (Systems) Design.

Stealth technology

Stealth technology (also known as LOT Low Observability Technology) is a sub-discipline of electronic countermeasures which covers a range of techniques used with aircraft, ships and missiles, in order to make them less visible (ideally invisible) to radar, infrared and other detection methods.

The concept of stealth is not new: being able to operate without the knowledge of the enemy has always been a goal of military technology and techniques. However, as the potency of detection and interception technologies (radar, IRST, surface-to-air missiles etc.) has increased, so too has the extent to which the design and operation of military vehicles have been affected in response. A 'stealth' vehicle will generally have been designed from the outset to have reduced or controlled signature. It is possible to have varying degrees of stealth. The exact level and nature of stealth embodied in a particular design is determined by the prediction of likely threat capabilities and the balance of other considerations, including the raw unit cost of the system.

Stealth technology (often referred to as "LO", for "low observability") is not a single technology but is a combination of technologies that attempt to greatly reduce the distances at which a vehicle can be detected; in particular radar cross section reductions, but also acoustic, thermal and other aspects specifically:

Dielectric composites are relatively transparent to radar, whereas electrically conductive materials such as metals and carbon fibers reflect electromagnetic energy incident on the material's surface. Composites used may contain ferrites to optimize the dielectric and magnetic properties of the material for its application.

Design and Technology

Design and Technology (also D&T, D.T, or Craft and Design in Scotland) is a National Curriculum academic subject of the UK educational system that can be taken at all levels from primary school upwards. It is also offered in several other countries such as Brunei, Bermuda, and Botswana. Many international schools have courses. It is also a university subject in the UK, Botswana and some other countries. Some of the UK universities who deliver courses include: Brighton, Sheffield Hallam, London (Goldsmiths), Greenwich.

IB Design Technology (DT) is an elective subject offered in all IB schools globally. Design Technology is also offered in the IB Middle Years Programme as a compulsory subject for the first four years of the MYP (grades 6–9), and at the Diploma Programme level (grades 11-12). IB Design Technology is very similar in content to Design Technology, which is widely offered in the national curricula of England, Australia, Canada, New Zealand and many African nations. It is one of the Group 4 sciences.

The Diploma Programme of Design Technology is a two-year introduction to designing, a range of fundamentals of technology, and global technological issues. It provides students with the knowledge to be able to design and make in school workshops, and also to develop an informed literacy about technology in general. Because it is an international curriculum it has a particular focus on global environmental issues. It covers core topics in design, materials, product development and innovation, energy, structures, mechanisms and sustainability. Students can then specialize in one of textiles, electronic products, food, computer control or human factors. The diploma is accepted for university entrance in many countries, and is a good preparation for careers in areas such as engineering, architecture, design and education.

Food technology

Food technology, or Food tech for short is the application of food science to the selection, preservation, processing, packaging, distribution, and use of safe, nutritious, and wholesome food.

Research in the field now known as food technology has been conducted for decades. Nicolas Appert’s development in 1810 of the canning process was a decisive event. The process wasn’t called canning then and Appert did not really know the principle on which his process worked, but canning has had a major impact on food preservation techniques.

Louis Pasteur's research on the spoilage of wine and his description of how to avoid spoilage in 1864 was an early attempt to put food technology on a scientific basis. Besides research into wine spoilage, Pasteur did research on the production of alcohol, vinegar, wines and beer, and the souring of milk. He developed pasteurization—the process of heating milk and milk products to destroy food spoilage and disease-producing organisms. In his research into food technology, Pasteur became the pioneer into bacteriology and of modern preventive medicine.

Process optimization- Food Technology now allows production of foods to be more efficient, Oil saving technologies are now available on different forms. Production methods and methodology have also become increasingly sophisticated.

High-Temperature Short Time Processing - These processes for the most part are characterized by rapid heating and cooling, holding for a short time at a relatively high temperature and filling aseptically into sterile containers.

Nuclear reactor

Nuclear reactor is a device in which nuclear chain reactions are initiated, controlled, and sustained at a steady rate, as opposed to a nuclear bomb, in which the chain reaction occurs in a fraction of a second and is uncontrolled causing an explosion.

Conventional thermal power plants all have a fuel source to provide heat. Examples are gas, coal, or oil. For a nuclear power plant, this heat is provided by nuclear fission inside the nuclear reactor. When a relatively large fissile atomic nucleus (usually uranium-235 or plutonium-239) is struck by a neutron it forms two or more smaller nuclei as fission products, releasing energy and neutrons in a process called nuclear fission. The neutrons then trigger further fission. And so on. When this nuclear chain reaction is controlled, the energy released can be used to heat water, produce steam and drive a turbine that generates electricity.

Using lead as the liquid metal provides excellent radiation shielding, and allows for operation at very high temperatures. Also, lead is (mostly) transparent to neutrons, so fewer neutrons are lost in the coolant, and the coolant does not become radioactive. Unlike sodium, lead is mostly inert, so there is less risk of explosion or accident, but such large quantities of lead may be problematic from toxicology and disposal points of view. Often a reactor of this type would use a lead-bismuth eutectic mixture. In this case, the bismuth would present some minor radiation problems, as it is not quite as transparent to neutrons, and can be transmuted to a radioactive isotope more readily than lead.

DNA computing

DNA computing is a form of computing which uses DNA, biochemistry and molecular biology, instead of the traditional silicon-based computer technologies. DNA computing, or, more generally, molecular computing, is a fast developing interdisciplinary area. R&D in this area concerns theory, experiments and applications of DNA computing.

DNA computing is fundamentally similar to parallel computing in that it takes advantage of the many different molecules of DNA to try many different possibilities at once.

For certain specialized problems, DNA computers are faster and smaller than any other computer built so far. But DNA computing does not provide any new capabilities from the standpoint of computational complexity theory, the study of which computational problems are difficult to solve. For example, problems which grow exponentially with the size of the problem (EXPSPACE problems) on von Neumann machines still grow exponentially with the size of the problem on DNA machines. For very large EXPSPACE problems, the amount of DNA required is too large to be practical. (Quantum computing, on the other hand, does provide some interesting new capabilities).

DNA computing overlaps with, but is distinct from, DNA nanotechnology. The latter uses the specificity of Watson-Crick basepairing and other DNA properties to make novel structures out of DNA. These structures can be used for DNA computing, but they do not have to be. Additionally, DNA computing can be done without using the types of molecules made possible by DNA nanotechnology (as the above examples show).

Baybayin or Alibata

Baybayin or Alibata (known in Unicode as the Tagalog script) is a pre-Hispanic Philippine writing system that originated from the Javanese script Old Kawi. The writing system is a member of the Brahmic family (and an offshoot of the Vatteluttu alphabet) and is believed to be in use as early as the 14th century. It continued to be in use during the Spanish colonization of the Philippines up until the late 19th Century. The term baybayin literally means syllables. Closely related scripts are Hanunóo, Buhid, and Tagbanwa.

Appropriate technology

Appropriate technology (AT) is technology that is designed with special consideration to the environmental, cultural, social and economic aspects of the community it is intended for. With these goals in mind, AT typically requires fewer resources, is easier to maintain, has a lower overall cost and less of an impact on the environment.

What exactly constitutes appropriate technology in any given case is a matter of debate, but generally the term is used by theorists to question high technology or what they consider to be excessive mechanization, human displacement, resource depletion or increased pollution associated with industrialisation. The term has often, though not always, been applied to the situations of developing nations or underdeveloped rural areas of industrialized nations.

It could be argued that "appropriate technology" for a technologically advanced society may mean a more expensive, complex technology requiring expert maintenance and high energy inputs. However, this is not the usual meaning of the term.

Features such as low cost, low usage of fossil fuels and use of locally available resources can give some advantages in terms of sustainability. For that reason, these technologies are sometimes used and promoted by advocates of sustainability and alternative technology.

Hidden camera

A hidden camera is a still or video camera used to film people without their knowledge. The camera is "hidden" because it is either not visible to the subject being filmed, or is disguised as another object. Hidden cameras have become popular for household surveillance, and can be built into common household objects such as smoke detectors, clock radios, motion detectors, ball caps, plants, and cellphones. Hidden cameras may also be used commercially or industrially as security cameras.

A hidden camera can be wired or wireless. The former will be connected to a TV, VCR, or DVR, whereas a wireless hidden camera can be used to transmit a video signal to a receiver within a small radius (up to a few hundred feet).

Some hidden camera shows have led to lawsuits or being denied to air by the people who were trapped in set-ups that they found unpleasant.

Hidden cameras are also sometimes used in reality television to catch participants in unusual or absurd situations. Participants will either know they will be filmed, but not always exactly when or where, or do not know they have been filmed until later, at which point they may give consent to the footage being produced for a show. This latter sub-genre of unwitting participants began in the 1940s with Candid Camera.